A Show and Tell instructions

Don't

  • Don’t use PowerPoint or other presentation software
     
  • Don’t try to walk all your activities (you don't have the time for walking them all - have a selection fitting your timeslot).
     
  • Don’t assume you are talking to the teacher.
     
  • Don’t assume you are the student.
     
  • Don’t hold a paper – you should know your story by heart.
     
  • Don’t come without having done a “dry-run” with your team.

 

Do

  • It’s a show and tell.
     
  • Tell a great story.
     
  • Give a great demo.
     
  • To convince the customer. (you are talking to the customer, not the teacher)
     
  • You (an e-business consulting firm) have the most promising concept.
     
  • Point out the most promising features you thought off.
     
  • The time your team has depends on your teamsize (larger teams have 5 min more). Cfr. planning.

 

Scoring: 10 points on group assignment


Show & Tell (4p)

  • 2 points: presentation and webshop showcase.
     
  • 2 points: content quality and ability to answer questions
     
  • “No show” during Show and Tell =  0/4 points  for concerned team member.


Your groupwork (webshop with it’s activities) (6p)

  • You should be able to comment on any activity while presenting
  • Deadline submission and freeze on activities: 22 May, 23h59 - electronic submission on Chamilo
  • (If only a paper submission received - the paper submission will be used instead)

No peer review, but

  • Team should provide feedback to teacher if a team member does not take up a significant workload.
  • Score correction up/down group score based upon quality and quantity of activities performed.