A Show and Tell instructions
Don't
- Don’t use PowerPoint or other presentation software
- Don’t try to walk all your activities (you don't have the time for walking them all - have a selection fitting your timeslot).
- Don’t assume you are talking to the teacher.
- Don’t assume you are the student.
- Don’t hold a paper – you should know your story by heart.
- Don’t come without having done a “dry-run” with your team.
Do
- It’s a show and tell.
- Tell a great story.
- Give a great demo.
- To convince the customer. (you are talking to the customer, not the teacher)
- You (an e-business consulting firm) have the most promising concept.
- Point out the most promising features you thought off.
- The time your team has depends on your teamsize (larger teams have 5 min more). Cfr. planning.
Scoring: 10 points on group assignment
Show & Tell (4p)
- 2 points: presentation and webshop showcase.
- 2 points: content quality and ability to answer questions
- “No show” during Show and Tell = 0/4 points for concerned team member.
Your groupwork (webshop with it’s activities) (6p)
- You should be able to comment on any activity while presenting
- Deadline submission and freeze on activities: 22 May, 23h59 - electronic submission on Chamilo
- (If only a paper submission received - the paper submission will be used instead)
No peer review, but
- Team should provide feedback to teacher if a team member does not take up a significant workload.
- Score correction up/down group score based upon quality and quantity of activities performed.